Sports Analytics Hackathon
10th Nov 2018, 10 a.m. IST - 24th Nov 2018, 11:45 p.m. IST.

The world of sports has witnessed more advancements today than ever before, resulting in better performance analysis, fan engagement and sports marketing. The vast accumulation of data due to advancements in broadcasting technology and Moore's Law has created a large demand for structuring and processing data to make powerful empirical decisions. The Big Data Revolution is upon us!

Sports Analytics Hackathon:

The Sports Analytics Hackathon presented by Shaastra, IIT Madras and Global Sports Commerce (GSC) will bring innovative and analytical minds together and create groundbreaking solutions in the sports industry. The hackathon is an event focused on impact, centered around Sports Analytics. It will have an online round followed by an offline finale where finalists are required to present their solutions at the Sports Tech Summit 2019.

Prizes worth 1L are up for grabs, so register now to be a part of the hack!


  • This is a team participation hackathon. You can have at most 3 members in your team.

  • The hackathon will start at Nov 10, 2018 10:00 AM IST and end at Nov 24, 2018 11:59 PM IST, you can work on your hack only during the allotted time.

  • You can participate from anywhere, as the initial round is online.

  • There will be 4 problem statements put up on 10th November. Participant teams are expected to submit a solution for one of them. The problem statements will be along the 2 hackathon themes.

  • Your hack must be developed entirely during the Hackathon duration. You may use open source libraries and other freely available systems / services such as Google Maps, Facebook Connect, Twitter feeds etc.

  • Participants can use pre-trained weights/embeddings for any machine learning model that's being used in solving the selected problem statements

  • The recommended programming languages in which the code must be submitted are, Python and JavaScript. Participants must ensure proper code readability. Submissions should also include instructions on the environment to be set up for running their project

  • Once the hackathon starts, you will get an option to submit your hack and you will have the provision to edit your submissions until the deadline elapses.

  • The intellectual property rights of your code belongs to Global Sports Commerce.

  • Results will be put up on the website in the first week of December.


The problem statements will be based on mainly two themes:

  • Computer Vision
  • Artificial Intelligence

You can find more information about the hackathon at  

Total prize fund
time left



1st place - Gold


2nd place - Silver


3rd place - Bronze